Hey! I am a big fan of "Wolfenstein 3D" and John Romero. I made this game to show my respect to them. I have collected and studied a lot of videos and articles of John Romero, learned a lot about game design concepts, and applied them to my game. For example, horseshoe-shaped game level design.Content27 well-designed game levels17 kinds of ferocious enemies10 kinds of expected supplies8 kinds of weapons with distinctive features3 exciting BOSS battlesNearly 100 tricky secret locationsActionMove – WASDFast Move - Shift + WASDSwitch Weapons - 1～6Grenade - GWeaponsDa Dao – With the strongest attack power! For close fight only.Pistol – Better than nothing for a while if there are no other long-range weapons.Shotgun – As an Old School FPS, how can there be no shotgun?Rifle - One shot one kill!Submachine gun - pit-a-pat!Heavy machine guns - good spread!Grenade – Boom!Oil drum - Boom! Boom! Boom!TipTry to find all the secret locations and you will get many surprises. This is not difficult, because the locations are all marked on the compass.Read more . . .
Minimum system requirements
Intel Celeron Dual Core
Intel Integrated Graphics Cards
2 GB RAM